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Differences From Artifact [442b819d32]:

To Artifact [ebf5897ef4]:


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	  (mutex-lock! *heartbeat-mutex*)
	  (set! server-loop-heartbeat *server-loop-heart-beat*)
	  (set! server-info *server-info*)
	  (mutex-unlock! *heartbeat-mutex*)
	  ;; The logic here is that if the server loop gets stuck blocked in working
	  ;; we don't want to update our heartbeat
	  (set! pulse (- (current-seconds) server-loop-heartbeat))
	  (debug:print-info 1 "Heartbeat period is " pulse " on " (cadr server-info) ":" (caddr server-info))
	  (if (> pulse 11) ;; must stay less than 10 seconds 
	      (begin
		(debug:print 0 "ERROR: Heartbeat failed, committing servercide")
		(exit))
	      (open-run-close tasks:server-update-heartbeat tasks:open-db (car server-info)))
	  (if (or (> numrunning 0) ;; stay alive for two days after last access
		  (> (+ *last-db-access* 







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	  (mutex-lock! *heartbeat-mutex*)
	  (set! server-loop-heartbeat *server-loop-heart-beat*)
	  (set! server-info *server-info*)
	  (mutex-unlock! *heartbeat-mutex*)
	  ;; The logic here is that if the server loop gets stuck blocked in working
	  ;; we don't want to update our heartbeat
	  (set! pulse (- (current-seconds) server-loop-heartbeat))
	  (debug:print-info 1 "Heartbeat period is " pulse " seconds on " (cadr server-info) ":" (caddr server-info) ", last db access is " *last-db-access*)
	  (if (> pulse 11) ;; must stay less than 10 seconds 
	      (begin
		(debug:print 0 "ERROR: Heartbeat failed, committing servercide")
		(exit))
	      (open-run-close tasks:server-update-heartbeat tasks:open-db (car server-info)))
	  (if (or (> numrunning 0) ;; stay alive for two days after last access
		  (> (+ *last-db-access*