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Differences From Artifact [14c2234bc7]:

To Artifact [9779cbfe05]:


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;; immediately set MT_TARGET if -reqtarg or -target are available
;;
(let ((targ (or (args:get-arg "-reqtarg")(args:get-arg "-target"))))
  (if targ (setenv "MT_TARGET" targ)))

;; The watchdog is to keep an eye on things like db sync etc.
;;


(define *watchdog* (make-thread common:watchdog "Watchdog thread"))

(if (not (args:get-arg "-server"))
    (thread-start! *watchdog*)) ;; if starting a server; wait till we get to running state before kicking off watchdog

;; bracket open-output-file with code to make leading directory if it does not exist and handle exceptions
(define (open-logfile logpath)







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;; immediately set MT_TARGET if -reqtarg or -target are available
;;
(let ((targ (or (args:get-arg "-reqtarg")(args:get-arg "-target"))))
  (if targ (setenv "MT_TARGET" targ)))

;; The watchdog is to keep an eye on things like db sync etc.
;;

;; TODO: for multiple areas, we will have multiple watchdogs; and multiple threads to manage
(define *watchdog* (make-thread common:watchdog "Watchdog thread"))

(if (not (args:get-arg "-server"))
    (thread-start! *watchdog*)) ;; if starting a server; wait till we get to running state before kicking off watchdog

;; bracket open-output-file with code to make leading directory if it does not exist and handle exceptions
(define (open-logfile logpath)
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(if (not *didsomething*)
    (debug:print 0 *default-log-port* help))
;;(BB> "thread-join! watchdog")

;; join the watchdog thread if it has been thread-start!ed  (it may not have been started in the case of a server that never enters running state)
;;   (symbols returned by thread-state: created ready running blocked suspended sleeping terminated dead)

(if (thread? *watchdog*)
    (case (thread-state *watchdog*)
      ((ready running blocked sleeping terminated dead)
       (thread-join! *watchdog*))))

(set! *time-to-exit* #t)








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(if (not *didsomething*)
    (debug:print 0 *default-log-port* help))
;;(BB> "thread-join! watchdog")

;; join the watchdog thread if it has been thread-start!ed  (it may not have been started in the case of a server that never enters running state)
;;   (symbols returned by thread-state: created ready running blocked suspended sleeping terminated dead)
;; TODO: for multiple areas, we will have multiple watchdogs; and multiple threads to manage
(if (thread? *watchdog*)
    (case (thread-state *watchdog*)
      ((ready running blocked sleeping terminated dead)
       (thread-join! *watchdog*))))

(set! *time-to-exit* #t)